117 lines
4.6 KiB
JavaScript
117 lines
4.6 KiB
JavaScript
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// @author Rich Adams <rich@richadams.me>
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// Implements a tap and hold functionality. If you click/tap and release, it will trigger a normal
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// click event. But if you click/tap and hold for 1s (default), it will trigger a taphold event instead.
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;(function($)
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{
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// Default options
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var defaults = {
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duration: 1000, // ms
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clickHandler: null
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}
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// When start of a taphold event is triggered.
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function startHandler(event)
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{
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var $elem = jQuery(this);
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// Merge the defaults and any user defined settings.
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settings = jQuery.extend({}, defaults, event.data);
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// If object also has click handler, store it and unbind. Taphold will trigger the
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// click itself, rather than normal propagation.
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if (typeof $elem.data("events") != "undefined"
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&& typeof $elem.data("events").click != "undefined")
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{
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// Find the one without a namespace defined.
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for (var c in $elem.data("events").click)
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{
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if ($elem.data("events").click[c].namespace == "")
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{
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var handler = $elem.data("events").click[c].handler
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$elem.data("taphold_click_handler", handler);
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$elem.unbind("click", handler);
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break;
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}
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}
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}
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// Otherwise, if a custom click handler was explicitly defined, then store it instead.
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else if (typeof settings.clickHandler == "function")
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{
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$elem.data("taphold_click_handler", settings.clickHandler);
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}
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// Reset the flags
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$elem.data("taphold_triggered", false); // If a hold was triggered
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$elem.data("taphold_clicked", false); // If a click was triggered
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$elem.data("taphold_cancelled", false); // If event has been cancelled.
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// Set the timer for the hold event.
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$elem.data("taphold_timer",
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setTimeout(function()
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{
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// If event hasn't been cancelled/clicked already, then go ahead and trigger the hold.
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if (!$elem.data("taphold_cancelled")
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&& !$elem.data("taphold_clicked"))
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{
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// Trigger the hold event, and set the flag to say it's been triggered.
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$elem.trigger(jQuery.extend(event, jQuery.Event("taphold")));
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$elem.data("taphold_triggered", true);
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}
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}, settings.duration));
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}
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// When user ends a tap or click, decide what we should do.
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function stopHandler(event)
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{
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var $elem = jQuery(this);
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// If taphold has been cancelled, then we're done.
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if ($elem.data("taphold_cancelled")) { return; }
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// Clear the hold timer. If it hasn't already triggered, then it's too late anyway.
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clearTimeout($elem.data("taphold_timer"));
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// If hold wasn't triggered and not already clicked, then was a click event.
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if (!$elem.data("taphold_triggered")
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&& !$elem.data("taphold_clicked"))
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{
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// If click handler, trigger it.
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if (typeof $elem.data("taphold_click_handler") == "function")
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{
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$elem.data("taphold_click_handler")(jQuery.extend(event, jQuery.Event("click")));
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}
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// Set flag to say we've triggered the click event.
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$elem.data("taphold_clicked", true);
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}
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}
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// If a user prematurely leaves the boundary of the object we're working on.
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function leaveHandler(event)
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{
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// Cancel the event.
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$(this).data("taphold_cancelled", true);
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}
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// Determine if touch events are supported.
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var touchSupported = ("ontouchstart" in window) // Most browsers
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|| ("onmsgesturechange" in window); // Microsoft
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var taphold = $.event.special.taphold =
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{
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setup: function(data)
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{
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$(this).bind((touchSupported ? "touchstart" : "mousedown"), data, startHandler)
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.bind((touchSupported ? "touchend" : "mouseup"), stopHandler)
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.bind((touchSupported ? "touchmove touchcancel" : "mouseleave"), leaveHandler);
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},
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teardown: function(namespaces)
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{
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$(this).unbind((touchSupported ? "touchstart" : "mousedown"), startHandler)
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.unbind((touchSupported ? "touchend" : "mouseup"), stopHandler)
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.unbind((touchSupported ? "touchmove touchcancel" : "mouseleave"), leaveHandler);
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}
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};
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})(jQuery);
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